AI Insights · Timothy · October 2021
Top 5 Third Person Games on Android in Sweden Q3 2021
Discover the performance trends of the top 5 third person games on Android in Sweden during Q3 2021, including downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends in the performance of the top 5 third person games on the Android platform in Sweden. Here is a detailed breakdown of their weekly downloads, revenue, and active user metrics based on data from Sensor Tower.
Arrow Fest by Rollic Games showed a steady weekly revenue, peaking at $79 in the week of September 20. Weekly downloads initially surged to 11.4K in early August but gradually declined to around 2.3K by the end of September. Similarly, weekly active users peaked at 17.3K in early August before decreasing to 6.4K by the end of the quarter.
Run Rich 3D from VOODOO saw a notable spike in weekly downloads, reaching 12.6K in late July, followed by a gradual decline to approximately 1.5K at the end of September. The game also had a high of 24.7K weekly active users in late July, which decreased to 7K by the end of the quarter.
Hair Challenge, another title by Rollic Games, experienced a consistent revenue stream, with minor fluctuations and a peak of $14 in mid-August. Weekly downloads remained relatively stable, fluctuating around 4K, and saw a slight increase to 2.9K by the end of September. The game maintained a solid base of weekly active users, starting at 27.4K and ending at 17.6K.
Lion Studios' Doll Designer had a significant increase in weekly downloads, peaking at 7.6K in late July. The numbers then stabilized around 3K for the rest of the quarter. Weekly active users followed a similar trend, peaking at 9.2K in late July and then stabilizing around 5K towards the end of September.
Lastly, Fashion Battle - Dress up game by Apps Mobile Games saw its weekly downloads peak at 4.8K in mid-July before gradually declining to around 1.7K by the end of September. The game’s weekly active users started at 13.9K in mid-July and decreased to 7.3K by the end of the quarter. Revenue peaked at $18 in the final week of September.
For more detailed insights and data, visit Sensor Tower.